For those who are interested in racing simulations, here are some links:
http://www.racer.nl/ <-
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Racer is a free cross-platform car simulation project (for non-commercial use), using professional car physics papers to achieve a realistic feeling. Cars, tracks and such can be created relatively easy (compared to other, more closed, driving simulations). The 3D and other file formats are, or should be, documented. Editors and support programs are also available to get a very customizable and expandable simulator. OpenGL is used for rendering.
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http://www.racer-xtreme.com/ <- cars, tracks and other addons for Racer (above)
http://www.liveforspeed.net/ <-
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LFS S1 (and S2) is a serious racing simulator. No arcade modes, no steering aids - YOU have to do the driving. It is therefore highly recommended to play the sim with a wheel, because even though you can use keyboard and/or mouse, a wheel is what you use in a real car, so a wheel should be used in a serious racing simulator. Especially when going online, where fast reactions are required.
In S1 and S2 you can race alone or against the AI, but the real fun is to be found online, in multiplayer mode. Racing against real people is simply the best thing and LFS makes it easy for you to do so. There are also several online racing leagues you can take part in, if you are looking for something with a more competitive edge.
A serious simulator obviously requires a very good physics simulation to provide the thrill and fun of real racing. This is done by simulating all aspects that are important to racing.
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Anybody got any others to add?